From Lausanne, the IOC said in a statement:
“The Summit agreed that eSports are showing strong growth, especially within the youth demographic across different countries, and can provide a platform for engagement with the Olympic Movement.
“Competitive eSports could be considered as a sporting activity, and the players involved prepare and train with an intensity which may be comparable to athletes in traditional sports.”
In order for future inclusion in the Games, eSports would have to assemble a governing body that would comply “with the rules and regulations of the Olympic movement.”
eSports has already been recognized in Asia, culminating with its inclusion at the 2022 Asian Games as a medal sport in Hangzhou, China.
Many see this as an important step toward becoming an Olympic sport, with analysts projecting eSports to eclipse the billion-dollar mark by 2020.
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